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Spiteful Hangover

  • Genre: ARPG
  • Timeframe: 13 weeks (50%)
  • Reference Game: Diablo III
  • Engine: RatTrap (Custom Engine)
  • Team: Rat Bastards (13 students) + 4 students from Audio Production Academy

My Contribution
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  • Recast implementation into engine
  • Used recast to create and handle navmesh
  • Implemented Astar pathfinding with funneling
  • Steering behavior for enemies
  • Enemy spawner
  • Combat system, handles all combat calculation
  • Assistance in different scripted events
  • Boss mechanics and logic

You wake up with a brutal hangover, angry that the spiteful undead have ruined your village. Drink, fight, and brawl your way through Viking madness to crush the dark force ruining your buzz.



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