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D4RK

  • Genre: Platformer
  • Timeframe: 11 weeks (50%)
  • Reference Game: Celeste
  • Engine: TGE (Custom Engine)
  • Team: Zero-Point Energy Studio (12 students) + 4 students from Audio Production Academy

My contribution
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  • State stack implementation
  • Input mapper implementation
  • Controller support for input mapper
  • Postmaster
  • Spritesheet handler
  • Animation handler
  • VFX implementation

D4RK is a 2.5D black-and-white platformer where you, a cyborg samurai, navigate a desolate city ruled by alien machines. The focus is on exploration, survival, and atmospheric storytelling.



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